Initialize engine version: 5.4.0f3 (a6d8d714de6f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 970M (ID=0x13d8)
    Vendor:   NVIDIA
    VRAM:     3037 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Damiano\Desktop\The Library Tower\The library tower_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Damiano\Desktop\The Library Tower\The library tower_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Damiano\Desktop\The Library Tower\The library tower_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Damiano\Desktop\The Library Tower\The library tower_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Damiano\Desktop\The Library Tower\The library tower_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Damiano\Desktop\The Library Tower\The library tower_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Damiano\Desktop\The Library Tower\The library tower_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Damiano\Desktop\The Library Tower\The library tower_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.049 seconds
Platform assembly: C:\Users\Damiano\Desktop\The Library Tower\The library tower_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Damiano\Desktop\The Library Tower\The library tower_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on MessengerHelper
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.811456 ms
SfxPlayer: Initialized
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.680197 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 2104.
Total: 0.816197 ms (FindLiveObjects: 0.128790 ms CreateObjectMapping: 0.066765 ms MarkObjects: 0.610765 ms  DeleteObjects: 0.009481 ms)

Username e Password ok
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

loggato
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1638 -> priority: 1 
  Thread -> id: 1130 -> priority: 1 
